Today, at my friend Lawrence's suggestion, we tried the new-ish up and coming Midgard rules. (We have done Oathmark for a while and found some annoyance with some of the rules - especially the lack of an army list limit on troops. The 4 units of any troop type may work for big games, but for our games it allowed people to just deploy one troop type in their force!)
Still, enough moans!
We did the trial game in the rules, I brought a Dwarf army and Phil his Orcs.
(I must apologise for the blurry pics at places and I was too involved in the game to take as many pics as I should have!)
We deployed opposite each other, Phil had a half more Orcs than I had Dwarves.
In the centre, My King with some heavy infantry.
On my right, more archers and Warriors.
Phil took the Support rules to heart, forming an Orcish 'Acies Simplex'!
On his left a lot of skirmishers and very heavy Orcs, Trolls and Wolf riders.
We had little baubles to represent 'Heroic Deeds'
At the start of the game, to my great surprise, Phil challenged me to a personal combat, I decided only my King was possibly a match for him.
I was wounded, but eventually killed the Orc Commander in Chief!
My army moved forward cautiously, wary of getting charged by the Impetuous enemy.
Phil advanced his archers, and sent the Wolves to his right wing to protect their right.
My Scout archers skirmished with the Orcs, ineffectively.
Phil got his second unit up in support, with his hero in support.
On the Orc right, my Archers got a lucky hit on the Orcs there.
I continued shooting the next turn and was even luckier!
The Wolfriders arrived and exchanged arrows.
On my right, my King had tried to stiffen the resolve of the Archers with his 'Hold Fast' ability, but failed! My archers stood no chance!
My right was now in trouble.
Unsure my left wing archers could face the wolves, I turned a Warrior unit to try and protect them!
Phil advanced his Warriors, so I had to charge them instead of the bad doggies!
The wolves were untroubled by the scouts arrows and charged in.
My Archers held for a turn, but eventually broke!
My Warriors won against the Orcs.
My right had advanced into the wood to drive away the archers there, but the Orcs always evaded out of reach, and Phil countered with his Trolls and heavy infantry.
On the left, I had been attacked by two Orc Warrior units, but I won! I broke one and the other was losing.
Not too surprisingly, that Warrior unit hit on 2 sides broke!
At that point, we had to call it a day, as I had to leave, so we totted up the Reputation, and amazingly, I had just won!
Had Phil not lost that first general's personal combat, he would surely have won!
I think we are getting the hang of the rules, so will surely be giving them another go before too long.
We just started playing this system, great fun and easy to learn! Everything that I had hoped SAGA would be
ReplyDeleteIndeed! I wonder if it will replace Oathmark at our club? I am still going to try and tweak O/mark with army list limits better than the original, in the hope it can regain its popularity.
DeleteLooked an interesting game. I've got the rules and started preparing some 15mm dwarves but then got distracted so have yet to try them.
ReplyDeleteI think for starters, keep its simple and take your time. It looks like a slick game and seems to work well so far.
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