Welcome!

Welcome to the Blog of a Skirmish wargamer! I hope you enjoy reading it!



All my rule sets are freely downloadable from our club website's Downloads page





If you need to contact me my E-Mail address is richardbradley5@gmail.com







Showing posts with label Medieval-Skirmish. Show all posts
Showing posts with label Medieval-Skirmish. Show all posts

Saturday, 29 July 2023

A first try at Lion Rampant.

 Today, we had a game of Lion Rampart with our Viking figures, My Cloth, and Lawrence's terrain!

I had never played it before, and neither had Rod, who was playing with Phil against Lawrence and myself.



The terrain for today's game.
We had to deploy in a narrow corner each (only later did we find the units should have started off table which were within 3"!) These were mine.
Phil, opposite me with his nicely painted horde!
Lawrence was in the other corner from me...
...and Rod opposite him.
Phil started, getting his men advancing into a wood, mostly.
I had a lot of skirmishers, who lead my advance, 2 of my units failed to activate.
Rod had similar activation problems to me, but got a fair number moving towards Lawrence's force.
Lawrence moved forward to meet him.
Phil sent his skirmishers into the wood, flanked by 2 units of Elites.
His Warriors moved to take a hill in the centre.
Rod seemed keen to get his Vikings' feet wet...
Lawrence was now advancing on a broad front.
I had most of my men moving now too, except for my leader!!!
Phil set up a strong defence, I was not stupid enough to attack!
He moved some Heavy infantry to support his Warriors.
The Warriors looked down on their opponents!
Having seized the swamp, Rod expanded into the centre too.
Lawrence moved his men into a wood trying to outflank Rod.
Rod decided to stand and await Lawrence!
I had deviated toward the centre, leaving Phil's skirmishers out of range, so he sent his Elites forward instead.
I was pleased one of the Elites refused to move forward!
Screened by my Skirmishers, I moved right towards the settlement.
Lawrence launched an attack from his hill towards the swamp dwellers.
Rod moved forward to counter as expected.
Rod's and Lawrence's Warriors meved toward a battle, but Rod's Skirmishers killed one of Lawrence's Warriors, and the rest fled (I didn't even have time to get a picture of them!!!)
Phil advanced one of his Skirmisher units from the wood. My men shot one of them, but they shrugged it off. They shot back, and killed one of my men!
Of course my men retreated rather battered! (Apparently even having twice Phil's numbers of Skirmishers isn't enough!)
Rod an Lawrence decided to fight a personal duel! - what could go wrong?
Ah!
My Skirmishers finally killed a couple of Phil's men, and they retreated.
Yay!
Phil brought his second Skirmisher unit forward... 
...and my second unit fell back too!
Lawrence charged a Warrior unit into the marsh.
Both sides fell back with casualties.
Lawrence was getting the worst of a melee between their heavies.
Desopite some dawdling, my infantry finally got moving towards the settlement.
Phil didn't seem keen to come off that hill!
Rod brought his full strength against Lawrence.
Lawrence brought forward his last reserve.
Phil charged his men into the Settlement, and hit my Skirmishers who failed to evade (of course!)
It was at this point that we decided to break off.
Rod was detaching a Heavy unit to support Phil.
Phil was advancing and as we have seen was already in the settlement.
Rod outnumbered Lawrence, who had lost heavily in the melees, and had lost their commander.
Ah well!

So that was the end of that!

I think next game we will stop having to keep units 3" away from each other (and go to 1". I am glad we were not using the 'one fail and activation ends and goes to the opposition' rule, which loke several things in these rules I found a little odd.

It is a fun game and very quick to pick up, and I think it plays well as a fun game, but I don't think it reflects historical combat terribly well, but I don't think it tries to.

Saturday, 19 November 2022

The battle of the fire tree

 Today, we returned to an old friend, Dark Ages skirmishing!

Mick joined me for his first game (using my Sword and Dagger rules) - Phil, Lawrence and I all had Vikings, so we did a Norwegian civil war scenario, with Phil and Lawrence trying to seize our village, while the defenders (Mick and me) tried to stop them. Killing one or both of the oppositions commanders would signal a victory.

Phil's force (he does paint a lovely figure, doesn't he!)

He had his archers detached in the centre.
Lawrence took the attacker's left with a solid Phalanx!
(an overview from the attacking position.)
I took the left wing of the defending force, I had Ragnar Lothbrok, Lagatha, Floki, Rollo and several Skjoldmø (shield maidens)! - together with 2 units of Hirdmen.

Mick started with his Hird leading, with his bowmen in support.
His Huscarles supported their Lord...in the centre.
Phil advanced rapidly round a marsh.
His archers and Lawrence's Phalanx advanced at a measured pace.
I had my Archers with Ragnar and Lagatha.
Mick's Lord moved forward towards a sanctuary area.
He, despite our advice, decided to send his archers ahead of his Hird.
My Archers were just in range of Phil's force, so i loosed a few arrows at extreme range...
...A lucky arrow hit one of Phil's Huscarls in the throat and killed him!
Lawrence's archers began to engage Mick's.
He quickly hit two of them.
Another volley killed two and the rest scattered in Rout!
Phil had gone behind a wood after my lucky shot, so I shot at Lawrence instead, lightly wounding another man at extreme range!!!
Mick decided to retreat his Hird, had he lost his nerve?
I had detached a small group of my Hird to support Mick's Lord.
My other Hird unit took a low hill, and I advanced Ragnar's group towards Lawrence's flank to draw Phil out of cover.
Phil's archers took position round the fire tree.
A lucky arrow from them killed one of Mick's Huscarls.
As Lawrence advanced, he took a couple of more casualties to my archers!
Mick's Lord continued advancing into the storm of arrows, some awful dice saw two more of his Huscarls wounded.
I had advanced round Phil's hiding place and shot another of his Hirdmen.
Phil took the hint and advanced to the attack!
I started accumulating my forces to face the attack.
My archers wounded anther of Phil's men.
My archers, now at short range, didn't hit a sausage!, so Ragnar charged in!
I led some Hird onto the enemy flank.
Mick now decided to move onto the attack, the enemy bowmen caused a few light wounds on them as they attacked.
Mick's Lord moved to attack Phil's bowmen.
Ragnar's attack was initially successful, and we wounded two enemy Hirdmen.
Phil charged his Lord into the melee and we soon had a general engagement!
Phil's archers fell back shooting Mick's Huscarls as they took the Fire Tree hill.
Another of Mick's men died.
Lawrence and Mick's Hirds clashed.
Our fight was brutal, both Ragnar and Lagatha were wounded, but we were cutting into Phil's men...numbers against quantity of armour...
My Flank attack had worked, one of Phil's Hird units routed.
His Lord was now almost surrounded, so Phil signalled the retreat!
Lawrence, too, with Mick's Huscarls now cutting into his flank, decided the jig was up, so he fell back too.

I was just amazed Ragnar had survived! - If you remember my previous games, he always got Disabled or killed before this game!!!