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Showing posts with label Science Fiction skirmish. Show all posts
Showing posts with label Science Fiction skirmish. Show all posts

Friday, 12 May 2017

Dogfight over Concord Dawn

Today, I got my newly finished 'Star Wars: Rebels' out for an airing! I think the episode 'The Protector of Concord Dawn' is one of my favourites! - so I was tempted to see if X-Wing would allow me to change the result of the space battle?
PS: (In the following report, I have added stills from the episode)

The scenario is that the Rebel fleet is trying to find a safe hyperspace route to a supply base which doesn't pass through Imperial space.
Sabine Wren, herself a Mandalorian, suggests going via Concord Dawn, a Mandalorian colony, which is independent despite Mandalor itself being occupied by the Empire.
Rather than going in force, the Rebels try a diplomatic solution, to try and get the fierce Mandalorians as allies, so 5 A-Wings of Phoenix squadron are dispatched under the command of Hera Syndulla, accompanied by Sabine Wren. 


Hera: 'So, that's Concord Dawn, sure looks like it's been through a war.'

Sabine: 'This system has endured more than a hundred wars, My people don't need a reason to pick a fight.' 
 Phoenix Squadron, we have visitors....
...Everybody, stay sharp.

Fenn: Attention, unregistered ships, This is Fenn Rau, Protector of Concord Dawn... You are trespassing, Identify yourselves. 
(The protectors set themselves up with Fenn Rau leading, and the other 2 at the formations rear)
Hera: - We come in peace, Protector.
Fenn: - Peace? That's not a word I hear often... State your mission.
Hera: We request safe passage through your system.
FennWell, that depends, Who is asking? 
Hera: Those who would stand with Concord Dawn against the Empire.
Fenn: So, you're the rebels I've heard about. How unfortunate for you.
Hera:You haven't heard what we have to say.
Fenn: I don't need to. Out here, I act in the name of the Empire.

(Fenn's ship slams on the brakes and falls back alongside the other Mandalorians.)
HeraHold on, Protector.
The game starts with the Rebels using no defence dice, as the attack is unexpected, the Mandalorians getting a target lock automatically.
  Fenn's first roll is astonishing!
SabineI'm hit! Hera, what do we do? What do we do? --I don't think they're interested in talking, Hera.
Hera: Phoenix Squadron, take evasive action, Spectre-5, Phoenix-2, get out of here.
Phoenix-2: There's too much fire, I can't get an opening.
Sabine: He's right, If we attempt to jump, we'll be cut to pieces.
Hera: Go to heading 257, I'll get your opening.
 Sabine:What about you?
Hera: Just follow orders, Sabine.
Sabine: Roger that.

 Phoenix-2 races away under fire, but evades it, Hera and Sabine Koiogran turn to face the pursuing Protectors.
 Fenn breaks right - the others left, apparently anticipating our move.
Phoenix -2 turns also, but the Mandalorian blasts one of his shields away, taking no damage himself. 
Hera and Sabine both fire at 'Old Tolloch', who strips Hera's evade token.
 Hera is blasted, a final critical hit is enough...
As in the episode, Hera allows Sabine and Phoenix-2 to escape. 
Back at the Rebel fleet, Hera joins the remains of the flight, somehow having managed to hit her Hyperdrive....

Kanan: Sabine, what happened? We picked up a distress call.
Sabine: Kanan, we didn't have a chance, These Mandalorians work for the Empire, too.
Sabine: Hera, Hera, can you hear me? I see her, I see her, Kanan, It's bad, You've got to hurry. 
(Back in the medical frigate...)

Sabine: How is she? - Her vital signs have stabilized.
Medical droid: She is going to make it, But she requires rest.
SabineThis is my fault, I shouldn't have left her.

Sabine: I'm so sorry, Hera, They're going to answer for this.  

Quite amazingly, the scenario played out almost blow for blow with the TV version! Either X-Wing is very good, or the writers of the show must play it!
Saying this though, my Hera (everything else was run solo!) - didn't get to kill a protector,----- next time I will!

If you haven't seen Rebels, its well worth a watch!




Saturday, 3 October 2015

Trying something new?

Today, Lawrence brought down a new set of Sci-Fi skirmish rules to try out!

Ian was off playing ancients, and there was no one else, so it was just him and me!
The rules: No Stars in Sight.
 The battlefield for the first game. A mining colony complex. Lawrence was tasked to drive my men from it.
First on were a fire team of Dog Headed warriors! 
I reposted with a couple of riflemen and a Corporal. 
 The pooches moved through a wood on the far side of the mine.
 One Pooch got left behind! Cocking his leg I assume!
Some human warriors, supporting dog patrol, now appeared. 
They now advanced toward the mine.  
 My chaps moved en masse towards the men, leaving the pooches to sniff around the other side of the mine complex.
I filtered forward, trying to avoid getting blasted! 
Lawrence's men advanced too! 
The Dogs were turning my flank... 
...They opened fire -
...and missed! 
 My men turned and returned fire.
 The 2 dogs were pinned!
 They passed their morale and held their position.
 While i was engaged with the dogs, I got attacked from the front!
 My man was wounded, and out of the fight!
 As a close assault, we both ended up getting shot to pieces!
 Lawrence's men fell back.
 ..as did one of my sections. I sort of won this by default by having the most remaining undamaged men left!!!


Game 2 - a changed battlefield.
My men entered quicker this time. 
 Lawrence came on with his NAC infantry.
 I filtered into the building complex.
 Lawrence decided to secure the wood.
 I moved a squad down the wood opposite the NAC and fired...
 ...very effectively!

My dice were astonishingly good from this point on, and the other fire group got shot in the same way soon after, leading them to retreat off table.

I lost a third game against a newly arrived Ian due to odd dice rolling, good for Ian, not so good for me!

Ah well, we gave the rules a good test!

I think our feelings about the rules are basically positive. We had a couple of questions about a couple of things, but Lawrence is going to check with the author to get clarification on these.

We will definitely be playing this again.