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Saturday, 7 January 2017

How to use my X-Wing solo rules

Today, we did a game of X-Wing, against my Solo rules.
I use a template to determine which zone the nearest enemy ship is to each solo run ship, then cross reference on the chart to determine which manoeuvre and action the solo ship will use.

We had 4 players, each with a Red Squadron X-Wing, against the solo system with 7 Tie fighters. The points were about the same, as the Empire was using Black squadron.


The Imperial line
There was a small asteroid field to their right. 
Phil (Red 10) was hiding there with Lawrence (Red 1) 
 On the Imperial left, Alex (Red 2) and I (Red 3), we hoped to split the Imperial slugs and take them out, ship to ship.
The Ties came forward in line, Red 2 just escaping getting shot at! 
Reds 1 and 10 stayed in the Asteroids! 
Lawrence (Red 1) - emerged to shoot at a Tie, but at long range he missed. 
Another Tie fired at his flank...
 ...but Red 1 dodged the fire.
Red 1 fired at another Tie which was trying to outflank him.
The Ties headed for the Asteroid field, the Rebels tried to rejoin.
Red 1 'Koiogran' turned...
...A Tie emerged from the Asteroids, and, being too close to Red 10, fired at Red 1, another miss!
Lawrence fired back...What a good shot!
The Tie exploded!
Both X-Wings went after the other 2 Ties...

Back on our side, a Tie got a shot on Red 2 - and missed.
 I had got on the flank of one of the Ties, but he was too maneuverable and evaded.
A Tie turned and shot one of my shields off. 
My return fire hit the Tie for 1 damage. 
Alex (Red 3) appeared to be keeping away from the 4 Ties!? 
Red  3 Koiogran turned and got a good hit on one of the Ties. 
I got on the flank of another Tie following a sharp left bank.
I crippled him, 2 of his 3 hull points gone! 
 I turned again and got another great short range hit on the Tie!  
 His return fire missed, as he blew up!
 Red 3 had got himself bracketed by 3 Ties... 
 ...He escaped with minimal damage
2 of the Ties now rounded an me, and with a lucky shot...
...left me sucking Vacuum! (Sigh) 
Alex now had 3 Ties to face by himself! 
His outlook was none too bright! 
He tried to evade a Tie...
...but the Tie shot him down!
The 3 Ties now turned to engage the surviving X-Wings.

Red 1 and 10 pounced on the 2 Ties as they emerged from the asteroids. 
 One of the Ties moved to engage the Rebels! 
Red 1 chased a Tie back into the asteroid field and killed it! 
The other Tie, having evaded Red 10 came unexpectedly from behind an asteroid... 
 The brave Red 1 was no more...
Red 10 was soon evading the Ties which had killed Red 2 and 3. 
 One of the Ties got on his tail.
The last X-Wing was destroyed. 
The remaining 4 Ties now returned to base... 
...The Emperor will be pleased!

Friday, 30 December 2016

The Force Awakens at Christmas?

Today, to avoid the New Year, I had a try at the new X-Wing models I got as a Christmas present!
The new solo rules...
...I did this week needed a try too, so 2 birds with one stone?

(I have since discovered I have been playing X-Wing wrong! I should have been doing all movement first, then shot in Pilot Skill order! )

The scenario was a simple one, 2 X-Wings flying back from a mission being ambushed by 4 Tie fighters hiding in an asteroid field. We had to get off table without any enemy being able to get off table within 6" of us within 1 turn. We also had to cause more hull damage on the Ties' than we had received.


 I ran a T-70 X-Wing (Poe Dameron) and had a Blue squadron Ace accompanying me.
 The T-70 is a big bird, unlike the old X-Wing it has 3 shields
Our opponents, 4 Tie/fo fighters. 
1 Epsilon leader, 2 Obsidian squadron pilots, and a Zeta squadron novice!
We were well outpointed!  
I turned to attack the First Order fighters, and Blue 2 diced to do a shorter turn. 
 The First Order fighters decided to spread out to attack from multiple vectors.
Off they went... 
Epsilon Leader got a long ranged shot at me! 
He diced one hit, but my 2+1 for long range green dice meant Poe evaded.
We had managed to get target locks on the nearest 2 ties. We opted to continue our turns to go nose to nose with the enemy. 
 I moved first, and got a shot at Epsilon leader. 
The Tie easily avoided my fire! 
Epsilon leader flew right past Poe, not getting a shot. 
Blue 2 got a shot at an Omicron pilot, but it evaded too!
 The other Omicron squadron Tie moved and shot me at point blank range...
(Blue 2 was cross based with his enemy, so no shooting!)
3 Hits, I got zilch on my defence dice! I lost all 3 shields!
 New turn, I tried a new manoeuvre, a Talon turn... 
... to get me on a point blank shot at Blue 2's enemy! 
1 hit, 1 evade...we are doomed!
Blue 2 moved to attack the Zeta Tie... 
Guess what...MISSED AGAIN! 
 After all moves, this is how things stood...
I moved first again... 
...and missed again.
 Omicron 4 did a Kiogran turn and took a long ranged shot at me.
Damn! - that was close! 
 Omicron 6 got a long shot at Blue 2...
 ...another close shave!
 This is how the turn ended. No more shooting. 
I flew straight at Epsilon leader and fired... 
At last! I blew off his single shield!
Blue 2 fired at Omicron 4... 
...and missed (sigh!) 
Being in a position to leave, I decided it was wise to do so! 
We hadn't got any damage on the Ties, but I settled for a draw, and got away to fight again!

I had a good game, and the solo rules seemed to be quite challenging. Blue 2 got away completely intact, shields and all! Maybe I should have played Blue 2 and let the solo system run Poe! 

I will have to try it again using the rules correctly! It should be interesting!!

Sunday, 25 December 2016

Happy Christmas!

At this festive time of year, most wargaming activities are on hold, so all there is to say is..


...and have a Very Happy New Year!