Today, we had a game of Lion Rampart with our Viking figures, My Cloth, and Lawrence's terrain!
I had never played it before, and neither had Rod, who was playing with Phil against Lawrence and myself.
The terrain for today's game.
We had to deploy in a narrow corner each (only later did we find the units should have started off table which were within 3"!) These were mine.
Phil, opposite me with his nicely painted horde!
Lawrence was in the other corner from me...
...and Rod opposite him.
Phil started, getting his men advancing into a wood, mostly.
I had a lot of skirmishers, who lead my advance, 2 of my units failed to activate.
Rod had similar activation problems to me, but got a fair number moving towards Lawrence's force.
Lawrence moved forward to meet him.
Phil sent his skirmishers into the wood, flanked by 2 units of Elites.
His Warriors moved to take a hill in the centre.
Rod seemed keen to get his Vikings' feet wet...
Lawrence was now advancing on a broad front.
I had most of my men moving now too, except for my leader!!!
Phil set up a strong defence, I was not stupid enough to attack!
He moved some Heavy infantry to support his Warriors.
The Warriors looked down on their opponents!
Having seized the swamp, Rod expanded into the centre too.
Lawrence moved his men into a wood trying to outflank Rod.
Rod decided to stand and await Lawrence!
I had deviated toward the centre, leaving Phil's skirmishers out of range, so he sent his Elites forward instead.
I was pleased one of the Elites refused to move forward!
Screened by my Skirmishers, I moved right towards the settlement.
Lawrence launched an attack from his hill towards the swamp dwellers.
Rod moved forward to counter as expected.
Rod's and Lawrence's Warriors meved toward a battle, but Rod's Skirmishers killed one of Lawrence's Warriors, and the rest fled (I didn't even have time to get a picture of them!!!)
Phil advanced one of his Skirmisher units from the wood. My men shot one of them, but they shrugged it off. They shot back, and killed one of my men!
Of course my men retreated rather battered! (Apparently even having twice Phil's numbers of Skirmishers isn't enough!)
Rod an Lawrence decided to fight a personal duel! - what could go wrong?
Ah!
My Skirmishers finally killed a couple of Phil's men, and they retreated.
Yay!
Phil brought his second Skirmisher unit forward...
...and my second unit fell back too!
Lawrence charged a Warrior unit into the marsh.
Both sides fell back with casualties.
Lawrence was getting the worst of a melee between their heavies.
Desopite some dawdling, my infantry finally got moving towards the settlement.
Phil didn't seem keen to come off that hill!
Rod brought his full strength against Lawrence.
Lawrence brought forward his last reserve.
Phil charged his men into the Settlement, and hit my Skirmishers who failed to evade (of course!)
It was at this point that we decided to break off.
Rod was detaching a Heavy unit to support Phil.
Phil was advancing and as we have seen was already in the settlement.
Rod outnumbered Lawrence, who had lost heavily in the melees, and had lost their commander.
Ah well!
So that was the end of that!
I think next game we will stop having to keep units 3" away from each other (and go to 1". I am glad we were not using the 'one fail and activation ends and goes to the opposition' rule, which loke several things in these rules I found a little odd.
It is a fun game and very quick to pick up, and I think it plays well as a fun game, but I don't think it reflects historical combat terribly well, but I don't think it tries to.