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Saturday, 29 March 2025

New game, New pain!

 Today, at my friend Lawrence's suggestion, we tried the new-ish up and coming Midgard rules. (We have done Oathmark for a while and found some annoyance with some of the rules - especially the lack of an army list limit on troops. The 4 units of any troop type may work for big games, but for our games it allowed people to just deploy one troop type in their force!)

Still, enough moans!

We did the trial game in the rules, I brought a Dwarf army and Phil his Orcs.

(I must apologise for the blurry pics at places and I was too involved in the game to take as many pics as I should have!)

We deployed opposite each other, Phil had a half more Orcs than I had Dwarves.

My Left, some scouts and two Warrior units.

In the centre, My King with some heavy infantry.
On my right, more archers and Warriors.
Phil took the Support rules to heart, forming an Orcish 'Acies Simplex'!
On his left a lot of skirmishers and very heavy Orcs, Trolls and Wolf riders.
We had little baubles to represent 'Heroic Deeds'



At the start of the game, to my great surprise, Phil challenged me to a personal combat, I decided only my King was possibly a match for him.
I was wounded, but eventually killed the Orc Commander in Chief!
My army moved forward cautiously, wary of getting charged by the Impetuous enemy.
Phil advanced his archers, and sent the Wolves to his right wing to protect their right.
My Scout archers skirmished with the Orcs, ineffectively.
Phil got his second unit up in support, with his hero in support.
On the Orc right, my Archers got a lucky hit on the Orcs there.
I continued shooting the next turn and was even luckier!
The Wolfriders arrived and exchanged arrows.
On my right, my King had tried to stiffen the resolve of the Archers with his 'Hold Fast' ability, but failed! My archers stood no chance!
My right was now in trouble.
Unsure my left wing archers could face the wolves, I turned a Warrior unit to try and protect them!
Phil advanced his Warriors, so I had to charge them instead of the bad doggies!
The wolves were untroubled by the scouts arrows and charged in.
My Archers held for a turn, but eventually broke!
My Warriors won against the Orcs.
My right had advanced into the wood to drive away the archers there, but the Orcs always evaded out of reach, and Phil countered with his Trolls and heavy infantry.
On the left, I had been attacked by two Orc Warrior units, but I won! I broke one and the other was losing.
Not too surprisingly, that Warrior unit hit on 2 sides broke!
At that point, we had to call it a day, as I had to leave, so we totted up the Reputation, and amazingly, I had just won!
Had Phil not lost that first general's personal combat, he would surely have won!

I think we are getting the hang of the rules, so will surely be giving them another go before too long.

Saturday, 22 March 2025

Oathmark returns!

 Today we returned to 'Oathmark: Battles of the lost age' at the club, we decided to have 2 on 2 players each with a small 1000pt force. The scenario diced for was a pitched battle.

Phil and his Orcses and Rhod with his Dark Elves faced Lawrence's Elves and my Dwarves.

My Dwarves on the right, behind a cottage.

Lawrence had his small force on my left...
...he started with his Magic user in a pile of rocks far out on our left.
The Bow heavy Orcs set up largely overlapping Lawrence's wing, it seemed the major push of the day would be here.
On their left, some heavy artillery and a Mage.
At the end of move 1, my Mage had put smoke in front of the enemy artillery, and my bows had advanced.
The Orcs with Dark Elvish support moved slowly through the wood.
Their left advanced too.
An overview at this point.
Rhod's Mage-rette plonked a 'Looking Glass' in a good position, so she could bypass my smoke.
I had put more smoke protecting Lawrence's Elves from the massed Orc bows.
At the start of the next turn, my stunty Mage felt unwell...
A big Orcy archer unit started pushing round Lawrence's left.
The left continued pushing through the wood.
Their centre was threatening with 2 Elf bow units.
My Archers, seeing the Looking Glass sidled out of sight of it!
We had a bad turn without any Magic, my Mage was hard to activate with his bad tummy!
Those Orcs were still pushing round the flank...but slower than before.
Both sides were now cautious of going through the smoke, as it would leave them open to massed missile fire.

Rhod's Magerette used her looking glass to put a fireball into some Elves!
Amazingly, they failed their morale!
Lawrence's spellcaster...
 ...hit the outflanking Orcs.
They became rather unhappy!
Rhods archers climbed the rock and shot...
...killing 2 of my bowmen.
Of course, they were disordered!!!
Another turn end.
Lawrence and the 2 spellcasters held the left.
Phil started sending his Orcs towards the smoke...
All my smoke stayed all game, his Artillery never got a shot!
Start of another turn, the Elves hit my Archers hard...they held!
The Elves fell back to avoid my counter fire.
Lawrences Magic user sent another fireball...
The Orcs, already disordered, broke!
A poor Elf Spear unit started taking casualties...
Who was responsible?
...The red Elves, of course.
I started a unit to try and outflank the Elves facing me.
My poor Mage managed another smoke, occluding the 'Looking Glass'.
The Orcs and Elves were pushing to overwhelm Lawrence's wing.
My Outflank put me open to the Magerette.
I was lucky, and only lost one Dwarf...Hi-ho.
Lawrence was still under fire, my poor Mage failed to screen them.
Lawrence's Magic user shot again...
...and blasted 2 of the naughty Elves.
Phil had advanced through the smoke, and was charged by the Elves and their Champion, amazingly, the Orcs won!
My outflanking Dwarves were taking fire from those Elves now as well as the Magerette.
They were tough though, and stayed in good order.
The Dark Elves were sneaking past my smoke!
Phil had fallen back 1" which protected his flank. Sneaky Orc! They were disordered though!
The Orc centre seemed happy to stay there.
This time, the Elvish spears beat the Orcs, (who were disordered.)
They scattered!
Those rotten Elves shot at the victorious Good Elves...
...and killed 2 more!
On my wing I got to actually kill a couple of Dark Elves!
...my archers were supporting the outflank.
Of course, they lost 2 of their own men when the Elves shot back!
That was the end of Turn 8, and the end of the game. The Orcs had won by a fair margin. Never mind!