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All my rule sets are freely downloadable from our club website's Downloads page

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Saturday, 13 April 2019

Frederick under attack!

Today, we introduced our newest member, Rhys, to the Seven Years War rules I have developed in an Austrian/Prussian battle.

Naturally, we randomised everything, even who played with who! I got Phil to help command my Prussians, and Lawrence got Rhys for the Austrians.

I threw terrible dice for deployment, and we ended up with the Austrians attacking a half deployed Prussian force! Our random brigadiers included 2 incompetents, whereas  the Austrians were all at least average. I did get a brave and competent Cavalry commander, so that HAD to go to Seydlitz!!!

Our army, 2 lines of infantry with the 2 cavalry brigades in the rear.
We were constricted by light woods on my right, but that also served to hide some of my troops from prying Austrian eyes! 
Rhys, with Lawrence, newly back from his holidays, behind! 
Rhys had a strong Austrian cavalry wing extending beyond Phil's deployment area. 
Their centre mirrored ours, with a stronger first line. 
Lawrence had his cavalry out beyond the wood on my right. 
The game started with the Reichs infantry advancing to engage my infantry, while Lawrence failed to get his cavalry moving! 
One Reichs infantry group seemed not to have got the order to advance! 
Rhys got his Austrian infantry to advance on Phil, while the Austrian horse waited to see how things developed.
Phil was keen to engage, and his regiments trotted forwards alongside his front line infantry. 
Phil had a musketeer brigade on the left, with a Grenadier brigade towards the centre. 
I advanced my infantry, and had my Kuirassiers move through the edge of the wood to face the Austro-Reichs cavalry opposite.
My hidden Hussars and Frei battalion Mayr emerged from the wood to cover my Kuirrasiers who were vulnerable in their marching columns. 
The hussars bore down on the massed Austrians, what were they up to? 
My infantry began to engage the vaunted regiments from Hesse-Darmstadt and Blau Wurtzburg. 
Phil's first line began to trade shots with the Austrian foot. 
Phil's Prussian Kuirassiers  deployed to attack.
The previously quiescent Austrian horse began to redeploy, leaving KR Bretlach to face the two Prussian regiments. 
Rhys had withdrawn a Kuirassier regiment behind his infantry, when it became apparent they were blocking their own troops' advance. 
The Austrian Kuirassiers formed up in line with KR Trautmannsdorf.
KR Bretlach moved to the attack, but were hesitant to attack two fresh regiments!
At this point Rhys and Phil's infantry lines were only disordering each other with their fire.
My infantry and Lawrence's were also indecisively engaged! 
 Suddenly, Rhys's Austrian grenadiers drove off their Prussian opposite numbers with a crashing volley!
 Battered, but not broken, the Prussians reformed in the rear.
My hussars meanwhile, had been beaten by the Austrian kuirassiers, but also survived to rally in the rear. 
My infantry began to get the better of the firefight with the Reichs infantry, though my left hand brigade (IR5 and 9) were taking punishment. With only 4 battalions against the Austrians 6, I was lucky to survive!
Phil's musketeers, supported by a battery of heavy guns, were winning against the Austrian infantry facing them. 
 Phil's musketeers got a good volley against the weakened Austrian infantry facing them...
 ...this routed them!
Prussian KR3 charged and broke the hapless KR Bretlach and chased them off. 
The rest of the Prussian cavalry remained in reserve. 
Blau Wurtzburg was below par today, despite outnumbering their Prussian opponents, they consistently failed to hit anything! 
 My Kuirassiers meanwhile, having cleared the woods, attacked the Bayreuth Kuirassiers...
 ...the battle was confused and indecisive!...until my second Kuirassier regiment and the Frei Korps drove off the brave Reichs Kuirrasiers.
 Finally, something had to break, and it was Blau Wurtsburg and Hesse-Darmstadt!
Phil's second line grenadiers began to beat the Austrians... 
 ...and with 6 Reichs battalions fleeing, Lawrence knew it was time for the Austrians to leave the field.
That was a close and difficult battle for both sides, neither side made any glaring errors, and it was simply the Prussian luck and refusal to flee that took the day!

Saturday, 6 April 2019

Day of the BMP?

Today, poor Lawrence was off as he had only got back late last night from Alicante!
However, we had a replacement, Rhys, who (thankfully!)- came back after his first game last week!

Today's games were Arab-Israeli Tanker, my own expansion of the original excellent What a Tanker game by the Two Fat lardies.

The battlefield for today.
The first game saw our solo run opponents... 
On our left, Rhys had a Sho't meteor... 
...in the centre, I had another... 
and on our right, Phil with a third Sho't. 
I moved forward towards cover... 
...and fired - I was short of the relative safety of the rough ground. 
 My shot missed though!
 Phil raced forward on my right...
 ...and managed to take a commanding position on a hill.
 He even had the dice to shoot...
 ...one of the T-55's was destroyed!
One of the other T-55's moved towards Phil... 
 ...but Phil got a bead on this one too...
 The third T-55 advanced towards me.
 Rhys got a shot at it, but missed. 
 I made for the protection of a walled field.

I need not have been worried - Phil's tank had spotted it...
 ...with the usual result!
 The victorious Phil, 3 for 3, or should we call him Koah Zvika?

The second game

Our opponents this time were a pair of T-34/85s...
 ...supporting a T-55.
 Rhys and Phil had M51 Super Shermans.
 I had an AMX-13.
 The T-55 moved at speed towards Rhy's Sherman.
 Phil climbed a hill...
He observed a T-34 which had failed to move... 
...He quickly acquired it and fired... 
...her we go again! 
 Rhys got his Sherman up the hill opposite the T-55.
He saw the other T-34 manoeuvering...
 ...and fired.
He got a good solid hit and the hapless Syrian tank exploded. 
Not a good day for the poor T-34's! 
Alone now, the T-55 moved into the stone field. 
 I managed to get my AMX on its flank, but for the rest of the game, my gunner just couldn't get an Aim!
 The T-55 moved through the field.
Phil was on his flank now, too, and fired. 
He caused damage to its tracks. 
 Rhys also fired at it.
His shot scared the Syrians, but no lasting damage. 
The Syrian tank pulled back, trying to escape. 
Phil fired a shot... 
...which damaged the tank again. 
His next shot finished it off. 

The Third game

 We decided to use the Syrians this game, I chose a BMP-1, its been on my bucket list to actually kill something with a Sagger missile!
 Rhys also used a BMP.
 Phil returned to an SU-100.
 The solo run Israelis had an M50...
...make that 2... 
...and an M51. 
 Rhys rapidly sent his BMP onto a hill...
where it got hit by an M50.
 He lost a command dice.
The M51 opened fire... 
...Phil, facing it returned the compliment. 
 The M50 fired at Rhys again...
 ...getting a near miss.
...his crew was shaken, so he retired behind the hill to safety. 
The M50 moved closer, keeping to cover...though in sight of my BMP! 
The other M50 went on a hill opposite me...out of sight. 
 My BMP fired a Sagger...
 ...which sped towards the Sherman in the middle.
 Rhys, too, had moved round the hill, and fired a Sagger too.
The air seemed full of missile smoke!
 Unfortunately, the Sherman on the hill must have seen Rhys' BMP and fired at it, as his missile missed its target. 
 My missile had no such problem... 
 Kaboom! - I got one!
 Phil was still trading shots with the Super Sherman. 
He managed to shake its crew with a near miss.
 The Sherman fired back...
 ...and shook the Syrian crew with an equally near miss!
 My BMP moved to engage the other M-50, confident after his Sagger kill!
...The HESH round shook up the Sherman crew. 
 I followed the gun shot with a second Sagger... 
...off it flew! 
The M51, meantime, had scored another near miss on the SU-100...
...which retreated.
 The M51 now had a clear shot...
 ...and destroyed Phil's SU. He took command of the M51 as compensation!
 He moved his new tank to engage the BMPs.
My missile flew true... 
...and killed a second tank! 
 2 for 2 with Saggers, who would have believed it after my last game!
 Phil closed the range, to put him within the minimum range of the Saggers.
 He missed, probably that big gun couldn't bear on Rhy's BMP, being so close!
 My BMP managed to get on the Sherman's flank, and killed it with my 73mm gun!
That BMP crew will return to Damascus in triumph!

Good games, and very exciting!