Welcome!

Welcome to the Blog of a Skirmish wargamer! I hope you enjoy reading it!



All my rule sets are freely downloadable from our club website's Downloads page





If you need to contact me my E-Mail address is richardbradley5@gmail.com







Saturday 16 October 2021

Battle of the Hexes

 Today, the last weekend before our club reopens, I had a final solo game at home. I have done a lot of Star Wars games recently, so I decided to have a Stargate game for a change.

On a distant world, a metallic circle spins. A pool of blue light fills the circle out of a chaos of energy.  

A small vehicle appears as though out of thin air.
A minute or so later, four figures follow.
The team signal all's well, and the wormhole closes. 
The team head towards the treeline.
A portal marker can see them, will any hostiles appear?
Nope!...the team splits into two pairs.
Team B halts to survey the buildings the MALP had spotted...
...and to cover Team A as they investigate what looks like a greenhouse.
Unfortunately this brings more Portal Markers in sight...
Four Serpent guards appear on their flank.
Their fire is ineffective.
Team A returns fire.
Team B fires from their covered position.
A Jaffa is wounded and the rest suppressed.
Quickly recovering, the Jaffa press their attack.
Team A now sees another group of Jaffa coming through the settlement.
Simultaneously, another group reinforces the first one.
Team A changes target.
The new arrivals are halted, but take no casualties.
Team B decide to even the odds against them by throwing a grenade.
The last Jaffa from the first group flees.
The following group attack.
Team A take to cover to fight the Jaffa attacking them.
Team B move forward to a tree...
They wound two of the Jaffa and suppress them.
The Jaffa attacking Team A close with them.
A new group of Jaffa reinforce their attack.
One of Team A moves to outflank the attackers.
Two of the Jaffa fall.
Team B are doing well, and kill or wound 3 of the Jaffa facing them.
The Jaffa run.
Amazingly, the two survivors of the ambushed group attack both members of Team A.
One man is wounded...
...The other forced to retreat.
Unable to dislodge any more Portal Markers, more Jaffa arrive.
Team A are fighting for their lives.
Vernon wounds the Jaffa who wounded him!
Team B try to help Team A.
Pearce is left to take on the newest group of Jaffa.
Disaster! The Jaffa facing Team A decide to halt and pour heavy fire in. Sgt Rogers is killed by a single blast and Kelly falls with multiple hits.
To cap it all, even more Jaffa appear to support them.
Pearce throws a grenade which stuns the Jaffa.
Vernon and Pearce take the opportunity to retreat in haste.
The Jaffa regroup.
Vernon covers Pearce as he dials home.
The Jaffa are not pursuing....
...so the surviving SG team members gate home safely...probably to face another kind of 'Fire' !.
Whatever happened to 'We never leave anyone behind' !

Ah well, never mind!

2 comments:

  1. Looked like hard work for the four SG Team members although I presume your solo rules are written to make it possible/likely they can overcome large numbers of the enemy! Still, the result proves the rules are not too biased in favour of the "goodies", which is always my challenge in the few occasions I attempted solo games - I know which side I want to win!

    ReplyDelete
    Replies
    1. Thanks Rross, Indeed, it is fairly unusual for the SG team(s) to lose, in this case bad arrival die rolls and my inability to dislodge Portal Markers led to my defeat, as well as some great Jaffa shooting rolls, of course!

      Delete