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Saturday, 15 February 2025

Stargate after a looong time!

 Today, (after Lawrence and myself had independently thought how long it had been since we did it) we went back through the gate for another mission!

The scenario I came up with, (though not a very good one as my mind has been elsewhere this week!) was that the SGC have been using an ancient surveillance device (with a hacked in human control panel!) to keep an eye on the local Goa'uld System Lord. After several months the Tech crew has failed to make their routine update - so General Hammond has decided to send 3 teams to find out what had happened, a tech heavy team and two Marine teams. (As usual, we were using my own rules.)

The gate on Faroushalai - the M.A.L.P. had been sent through and seen nothing untoward.

A straight track lead to the Ancient device.
Our teams ready to go 'Through the Gate'
I went first with my Marines, detailed to secure the gate.
Phil's Marines moved left, they would escort the Techs to the device.
I went to a thicket to try and get good fields of fire.
Lawrence's Techs and Phil's Marines decided to stay near the track.
I split my team on either side of the thicket.
The other teams decided to cut through the deep thickets.
After a last conversation with Walter, we severed connection and the Stargate disengaged.
The Marines took up positions of advantage, covering the Techs as they continued on towards the objective.
The Portal Markers withdrew ahead of them, so far they had failed to generate any opposition for us!
Ah! At last, a group of 6 Jaffa. They seemed unaware of our presence, they probably had been sent to see why the Chappa'ai had activated.
A round from a marine soon alerted them as to our presence!
The Jaffa were still unable to spot their assailant.
Eventually they advanced, looking for their enemy.
They still couldn't see the Marines, so their shots went wild.
Another group of Jaffa appeared, spotted my men and opened fire!
One of my Marines was injured!
The first group, having lost another two of their number had retreated to cover.
My other men went forward to cover me as I moved my casualty back.
The Jaffa saw the move and fired a mass of bolts from their staff weapons...
One man was wounded, the other disabled, fantastic shooting from the Jaffa!
Phil's men now came to my support, Lawrence's team had reached the water damaged control panel for the ancient device, it seemed that it had been abandoned a few days ago...it seemed the Jaffa didn't like being spied on!
Yet more Jaffa joined the attack on my position!
One of my wounded men had rescued my disabled guy, both of my wounded men had been able to stabilise their injuries, and they were back in action.
Phil's men gave me covering fire, and were keeping the Jaffa back, mostly.
Lawrence's Techs had downloaded some info from the device controls, and now retreated back through the jungle.
I and one of my wounded men took the disabled guy back towards the gate.
Phil's men had spread out in a semi circle to provide a screen while I withdrew.
The Jaffa were being hit, but not badly.
Their numbers were getting larger though, it wouldn't be long till we could expect an attack in force.
One group moved forward, looking for Lawrence's men.
One of my men began dialling home.
The Jaffa were firing rather than assaulting, and it showed!
My wounded helper was killed by a blast to his chest!
At last, the gate was dialled, and the Iris code sent.
I manhandled the disabled chap through the gate.
Some of the Jaffa were now advancing!
My other man dragged the fatality through the gate...good job he was fit!
Lawrence's team now went through...
...followed by Phils' rearguard! One or two bolts had gone through the gate too...
...I hope Walter had dropped the blast shield!
 

Saturday, 8 February 2025

The Evening Patrol

 Today, we returned to the skies over France in 1917 with another Wings of Glory game, which we haven't played for a while!

The lads wanted to try something they hadn't used before so ended up with 2 Sopwith 1 1/2 strutters:

 I stuck with my favourite Nieuport 17.

 I randomised the Germans (which would use my solo system) and I got 3 Albatros DVa's.

The Germans advanced quickly, maintaining formation.
My Nieuport was out on the flank, so I sideslipped to get more in line.
Lawrence brought his Sopwith behind Phil, they had a plan!
The Boche seemed unconcerned!
Phil's Sopwith exchanged shots with the first Albatros, and came off worse...just!
The lads planned to maximise their 2 single machine guns effect.
The Albatros fired but missed, as did Lawrence, but Phil's rear gunner hit the German well!
I merged with the other Albatrosses.
As planned, Lawrences rear gunner shot as the Albatros passed, but he missed.
I 'Immelmanned' to try and catch the green tailed Albatros.
Phil caught the other Albatrosses, but his forward gun jammed.
I had similar bad luck, but at least I wounded the Albatros first!
My next move put me in a great position, but I couldn't fire!!!
Phil and Lawrence now turned unexpectedly towards me.
The two Albatrosses were out of position, the Sopwith-sneaky-move had surprised them too!
I broke away from the Green Albatros - my guns were now cleared.
The lost Albatrosses turned slowly to pursue.
'Green' turned to face both Sopwiths.
I turned to re-engage, though my 'Lawnmower engine' was not helping me to get there anytime soon!
The lost Albatrosses were weaving their way back to the action.
'Green' took fire from both Sopwiths, but Lawrence's front gun jammed. 
The Albatros escaped.
The other Albatrosses were making good progress across the table.
'Green' headed to meet them, no doubt glad to be supported.
Phil got a bead on...
...but he was the only one!
I turned to engage.
The two Albatrosses both fired together at Lawrence, taking out his rear gunner and causing a lot of damage!
Phil had decided to come back.
The two Albatrosses now engaged me, but my shooting was better!
Phil now went for 'Green' who had got separated.
I followed Lawrence...
...but then 'Immelmanned' to chase the killer two.
The Albatrosses split and turned to engage me.
Phil and 'Green' barely missed each other.
I couldn't match the pace of the Albatros, so turned to let them come to me!
Phil's rear gunner jammed his gun, but at least caused some damage first.
The other two Albatrosses were again confused, Lawrence had a badly damaged plane and a dead gunner, so he had headed for home!
I was beginning to feel a bit surrounded!
I tried an aggressive turn...
...but mis-timed it and got hit!
The three Albatrosses now combined.
This was starting to look a little 'sticky'!
Phil bravely moved in.
I 'Immelmanned' again to support Phil...
...but got caught by an Albatros...
...and burnt, that damned 'Bang' card!
Never mind, it was a fun game, and both Lawrence and Phil survived the disaster!!!