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Saturday, 8 November 2025

Washington countered!

 Today, before having a week off next week, we had a return to the American Revolution (AWI), using my rules.

It all started well as the Americans got the Initiative, though I only got the standard deployment zone to deploy in, and the British got to choose the Table side.


The deployment at game start.

I had the Virginians on my right, supported by Light Infantry - as there were woods there.
To their left, the Maryland and Delaware contingent.
New Jersey held the left centre.
On my left I had 2 Additional Continental regiments supported by my Dragoons, more Light Infantry and Militia in reserve.
The Hessians faced my Virginians.
The British held the hill and took the centre and right.
The British Right was pretty good, Grenadiers, Light Infantry and the 17th Light Dragoons.
The Farm was a hindrance to both sides!
My left got moving well, I advanced my Continentals and sent my Lights to occupy the Farm.
I wasn't keen to attack in the centre as I doubted I could take the hill.
Only my front line of Virginians advanced, as did one unit of Light Infantry.
To my surprise the Germans deployed their second line to extend their line.
The British had a Brave, Competent Commander in Chief (Clinton?) who was helping the British deploy quickly.
As his light Cavalry and Infantry advanced quickly to contest the farm, Phil, too, pushed his Grenadiers and line from the second line out to support them.
Back on my right, I got the rest of my wing advancing, the failure to command had slowed my attack.
My Virginians drove off the Hessian Feldjägers, I hoped they would be driven into the front of the German Musketeers, allowing me to engage them at advantage.
On my left, I had hoped my Continentals would catch the British marching, but I had misjudged their discipline!
I retreated them quickly, but the British Light Infantry charged them (they were just in range) - and my Continentals made it to safety in front of the Militia.
My Light Infantry had reached the fence, where they would be able to fight the British Light Infantry on equal terms.
The Virginians were still driving back the Feldjäger, but I had to watch the right as another Jäger unit threatened my flank if I advanced too fast without Light Infantry support.
Both centres contented themselves with an artillery duel.

Lawrence withdrew his Feldjägers efficiently, so I had to attack the Hessians straight on, my first volley was...adequate. the 2 regiments at the end of their line retreated - but soon rallied and returned to the line.
The Hessians began to enfilade my left as we traded volleys.
I withdrew my left regiment to match them.
I was just about holding my own in the fire-fight...at this point.
The Hessians pushed more regiments forward and they soon got the advantage.
I, of course rolled a '1' for morale, and my Virginian front line retreated - disorganising the whole wing!
On my left, the British had taken the farm by assault, and they brought their Grenadiers up in support!
I could see how things were going, my attack had failed and my right close to collapse, so I called the retreat.

Ah well, the British line extension worked well! I wonder if I should have been brave and attacked along the line?

Saturday, 1 November 2025

More Tripe than you can shake a stick at!



 Today we had a return to the Western Front in WW1 - well, its nearly Remembrance day in the UK!

We used a mix of late war planes and randomly generated some Fokker DRIs for my AI to command, as opposition.


The opposition, including The Red Baron!



Phil used the Sopwith Snipe, Lawrence the Spad XIII...
...Rhod had the SE5a, and I had the Sopwith Triplane.
Not often I get the chance to use this excellent scout!
The 2 lines closed, Rhod got the worst of a nose to nose with the Green Tripe. I sideslipped to avoid being caught between 2 DRI's.
The Baron took on both the Spad and the Snipe! - Show off!
He managed to evade the two faster planes easily!
Elsewhere, Rhod and I passed the 3 Triplanes.
The British Immelmanned onto Richtofen's tail, but only caused light damage before the Snipe's guns jammed!
Rhod and I Immelmanned to return to fight the Boche Triplanes.
However, two of them decided to help the Baron!
The Spad went to meet them and the first fire killed the German pilot!
The Boche fell to earth like a falling leaf!
The Snipe got onto the Baron's tail, but his guns were still jammed!
Rhod and a Fokker took heavy damage in a confused fur ball!
I used my Triplane's speed and maneuverability to get onto the tail of this Fokker.
 
Elsewhere, the two Fokkers were managing to evade the other Entente players.
My Triplane managed to catch the Fokker as it tried to turn on me.
I managed to keep on it, but less effectively!
Rhod's SE Immelmanned and got a good hit on the white Fokker.
I managed to fool my enemy to go the wrong way, as I planned to join the main battle!
The Baron was flying well!
The Snipe got onto a loose tail on the white Fokker.
Using the SE as cover, the Baron hit the Spad, fortunately not badly.
He then evaded, and put himself in good position to engage the Snipe.
I turned sharply to race back to take on the Baron!
The poor SE got badly out of position.
My Fokker Immelmanned to engage me, but I was away.
It looked as though I would get clean away...
My next turn I chose the wrong cards, and turned back towards the stripy Fokker- Doh!
Rhod turned back to re-engage.
The Baron was almost flying rings round the Spad and Snipe!!!
Pride cometh before a fall!
Rhod and I were in the wilderness, far from the action.
I did consider re- attacking the stripy Fokker?!
But no, I turned to engage the white Fokker.
Stripey was now turning to follow me!
Rhod was now powering back too!
The White Fokker was acting as a good wingman to the Baron...
...but the Snipe got through, the Baron was lucky not to take any damage!
Rhod was slowly re-engaging, it always takes forever when you get out of position!
I was outrunning the Stripy Fokker.


The Baron was making it difficult for the pursuing Snipe!
Rhod got there! and missed! The Spad missed the white Fokker too!
I dived into the melee!
(blurry, sorry!) Lawrence jammed his guns again but damaged the Baron, but it was the Baron and my Triplane which did the most damage!
We rapidly parted, licking our wounds!
I Immelmanned to rapidly re-engage, but the Baron foresaw this and caught me as I turned, I had a small engine fire!!!
As I passed, the Stripy Fokker attacked me too, but I got the best of the exchange, Phil's Spad got onto the White Fokker's tail!
The turn end, the fire caused another point of damage to me!
The White Fokker turned to allow the Spad to overshoot.
Just out of firing arc!
I got past the Stripy Fokker.
White was now on the Spad's tail!
The Baron got a good exchange  with the poor Snipe, while I Immelmanned on Stripy!
Stripy Fokker went down in flames!
With 50% losses, the Germans escaped!
A fun game, I was down to 4 damage, and a lot of the planes on both sides were pretty shot up!